Unshelved by Bill Barnes and Gene Ambaum
comic strip overdue media

Friday, April 06, 2007

A quick post before going to work

Two things:

One, I think this is going to become addictive for me, if I can find the time to explore it:

Second Life

It's an online world where you can interact with other people, buy things using the world's currency, even own land. It has laws. It's heavily graphical and you interact through an avatar. Now here's the thing. It sounds just like a game, like The Sims, right?

But it's not. Businesses, libraries, colleges, and other organisations in the real world have gotten on board and are providing classes, reference information, and services to residents of Second Life. Some have gotten grants to do so. Why, because there are millions of people interacting with the virtual world. When I went on last night, there were 35,000 people online at the same time. That's a pretty good clientele.

Plus, you don't actually have to pay to be a resident. You have almost no money to do things like change your avatar or buy yourself an island, but you can walk around, interact with others, etc. If you pay $6 a month in real US dollars, then you get L$1000 plus a weekly stipend of L$300 (Linden dollars; the world was created by Linden Labs). That's not too terribly much, although I'd rather learn a little more before I made such a commitment. And there are a couple of other premium plans for those who want more L$ to spend. Check it out, and if you join, tell them Eilir Meriman sent you. (You get to choose your first name and then choose from several last names).

Second, while I generally love that Abilify is such a small pill, I keep dropping them down the sink, which is bad, as it's also a rather expensive one. Agh!

Okay, that is all. Time to go make money in the Real World. :)

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