Lots of stress, lots of little things, lots of running around, lots of phone calls. I won't go into all of it, but suffice to say most of it it financial, and things should get better in the next few days, and in the meantime I'm moving heaven and earth trying not to overdraw my bank account.
And, although the game was very good Sunday, and it was a particularly difficult adventure that the game master really had to rework, I lost a character. Now most of you who roleplay do short bouts of adventures, with a dungeon crawl here, or a single story, and then things happen and sometimes your character gets killed, and you roll up another and go on. But when you play an ongoing story, in which the characters take on life, for nearly twenty-six years, you get a little attached to them, and it kind of bums you out for a day or two. In all the time I've been playing Call of Cthulhu, I've lost three characters. One was stomped on by Shub-Niggurath and became toe-jam, just two months after she had a baby. The second was a guy who sacrificed himself in Antarctica to save the world (and a beloved non-player character), and I felt very good about that one, really, and hadn't been playing him very long at all. This one I've played for about 5-7 years; she had a baby 10 months ago in game time, and was killed by being cooked from the inside out when she missed her saving throw by none other than Nyarlathotep himself. I suppose I should be honoured by the fact that I've had characters killed mainly by major manifestations, but it still hurts. Also, the woman's husband had to be killed because he was turning into a Cthulhoid thing (and he was already a necromancer), just mere hours before her death. So the child is an orphan, though fortunately the family curse was thwarted, and he will not be doomed for all time.
You've got to love Lovecraftian roleplaying.
On the good side, I had no less than three characters on this adventure, and one was my very first character--the one I've been playing for 26 years or so--the one who usually survives by going insane, getting pregnant--she actually spent two game years inside Yog-Sothoth. If that's not devotion to avoiding death and mayhem, I don't know what is.
In this one adventure--'The Burning Stars'--we had seven characters (two for Brenda, three for me, and two non-player characters). Two went insane, two died, one barely survived having her heart squeezed by a spell by Nyarlathotep, and one was left standing to hike back into Port-au-Prince (we were in Haiti) to find help. That was the one who'd been around all these years, and she had an interesting discussion with Nyarly (as we call him) where she was basically tired and mourning and wasn't up to being terribly afraid of him. Of course, she should be.
So I was down a little yesterday, kind of glum, actually. Today I feel better. Of course, I also had my rehab today and did lots of exercise, worked harder than I had, did my breathing exercises, and wound up pushing myself into the beginning of an asthma attack, so I had to use my inhaler. But things are improving on that front. I'm still holding at about 7 lbs short of where I was a month ago and 16 lbs short of my all-time high. So it's helping with that, as well.
Okay, I think I will go do some things around the house. I need to call in the air conditioner and our bimonthly pest control visit is Thursday, and those dishes aren't going to wash themselves (more's the pity).
No comments:
Post a Comment